Master of Creative Technologies

Study the Master of Creative Technologies and explore the creative potential of emerging technologies through your master's research project.

You develop your research skills and understanding of research in the creative industries, drawing on the links between art, design, communications, engineering, computer science and mathematics.

Our students’ research projects focus on future-oriented themes, and typically include practical elements like animation and transmedia storytelling, performance technologies, bio feedback systems, smart textiles, virtual environments and intelligent agents.

Minimum entry requirements

  • Bachelor of Creative Technologies or any other degree in a relevant subject with a B grade average or higher in papers at level 7 or above
  • Applicants are required to submit a form outlining their research interests
  • Admission to the Master of of Creative Technologies is subject to the approval of the dean (or representative).

International student entry requirements

English language requirements

  • IELTS (Academic) 6.5 overall with all bands 6.0 or higher; or equivalent

English language requirements

You complete 60 points of research-based taught papers and a 120 point research thesis within the broad creative technologies field.

You study the following paper

And choose three papers from:

You may also be able to choose a paper from another programme in the Faculty of Design and Creative Technologies, subject to the approval of the programme leader.

Research thesis

Your master's research is at the heart of the programme. There’s an emphasis on entrepreneurship and innovation that encourages you to explore potential commercial applications of your project work.

Your research can contain elements of written and practical work, depending on the topic you are studying. It may be based on your own proposals or related to ongoing research projects within the university or industry.

More details about papers in this programme

Detailed programme structure and paper outlines (Blackboard)

Search for a paper (Arion)

Email pgcreativetech@aut.ac.nz

Enrolment in papers is subject to meeting all requirements and availability of papers.

  • Artificial intelligence
  • Augmented and virtual reality
  • Creative technologies
  • Digital media
  • Electronic music and sound
  • Film and sound post-production
  • Games and interaction
  • Internet of things
  • Mobile and web applications
  • Smart textiles
  • Technology start-ups
  • Wearable technologies
Quick facts
Programme code:
AK1320
Level:
9
Points:
180
Duration:
1.5 years full-time / part-time available
Campus:
City Campus
Starts:

24 Feb 2020

Fees:
Domestic
$8,540
  • This represents the approximate tuition fee based on a full-time workload of 120 points of this 180-point programme in 2019. The exact tuition fee will depend on papers selected and may exceed this figure.
  • Fees are subject to change year to year, if you are planning for beyond 2019, the tuition fee may vary from the figure stated.
  • There may also be other fees and charges you need to pay. Learn more about fees to study at AUT
International
$33,855
  • This represents the approximate tuition fee based on a full-time workload of 120 points of this 180-point programme in 2019. The exact tuition fee will depend on papers selected and may exceed this figure.
  • Fees are subject to change year to year, if you are planning for beyond 2019, the tuition fee may vary from the figure stated.
  • There may also be other fees and charges you need to pay. Learn more about fees to study at AUT
  • International students' tuition fees reflect the full cost of tuition. Domestic students' tuition fees are less due to a proportion of the tuition fees being funded by the New Zealand Government.

Scholarships at AUT

Alejandro Davila
Charlotte Alexander
Niko Meredith

The information on this page was correct at time of publication. For a comprehensive overview of AUT qualifications, please refer to the Academic Calendar.