Master of Creative Technologies

See yourself as a creative entrepreneur? Study the Master of Creative Technologies and turn your creative ideas into reality through your master's research project.

This highly flexible degree is studio-based, and combines multiple technical and creative disciplines. You have the freedom to choose your own path, and will work on a research project of your choice.

Our students’ projects focus on future-oriented themes, and include practical elements like animation and transmedia storytelling, performance technologies, bio feedback systems, smart textiles, virtual environments and intelligent agents.

Minimum entry requirements

  • Bachelor of Creative Technologies or any other degree in a relevant subject with a B grade average or higher in courses at level 7 or above
  • Applicants are required to submit a form outlining their research interests
  • Admission to the Master of Creative Technologies is subject to the approval of the dean (or representative).

International student entry requirements

You should also tell us about the area of research you’re planning to focus on.

Research interest form

English language requirements

  • IELTS (Academic) 6.5 overall with all bands 6.0 or higher; or equivalent

English language requirements

You complete 60 points of  courses and a 120-point research thesis within the broad creative technologies field.

Many of the courses are offered online.

You study the following course

And choose three courses from:

You may also be able to choose a course from another programme, subject to the approval of the programme leader. You could include courses from programmes like the Master of Design, Master of Communication Studies, Master of Business or Master of Computer and Information Sciences.

Research thesis

Your master's research is at the heart of the programme. There’s an emphasis on entrepreneurship and innovation that encourages you to explore potential commercial applications of your project work.

Your research can contain elements of written and practical work, depending on the topic you are studying. It may be based on your own proposals or related to ongoing research projects within the university or industry.

More details about courses in this programme

Search for a course (Arion)


Enrolment in courses is subject to meeting all requirements and availability of courses.

Your master’s research is your chance to take your creative concept further and turn your big idea into reality.

Our students’ research projects focus on entrepreneurship and innovation. You can see some examples of recent Master of Creative Technologies student projects below.

  • Technology start-ups
  • Regenerative design
  • Artificial intelligence
  • Augmented and virtual reality
  • Sensory design
  • Creative technologies
  • Digital media
  • Electronic music and sound
  • Games and interaction
  • Internet of things
  • Smart textiles
  • Wearable technologies
  • Materials design
Samuel Wanless
Gayle Lee
Niko Meredith
Kate Whittaker
Alejandro Davila
Quick facts
Programme code:
1.5 years full-time / part-time available
City Campus
26 Feb 2024

This programme is not offered in 2023, and the next start date is likely to be 2024. The fees for 2024 haven’t been set, but will be published here as soon as they’re available.

The information on this page was correct at time of publication. For a comprehensive overview of AUT qualifications, please refer to the Academic Calendar.

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