Fully explore the potential of creative technologies with our Master of Creative Technologies. You develop your research skills and understanding of research in the creative industries, drawing on the links between art, design, communications, engineering, computer science and mathematics.
At the heart of the programme is the research project, your opportunity to explore an area of your interest within creative technologies. Our students’ research focuses on future-oriented themes, and often includes practical elements like animation and transmedia storytelling, performance technologies, bio feedback systems, smart textiles, virtual environments and intelligent agents. There’s an emphasis on entrepreneurship and innovation, and you may be encouraged to explore potential commercial applications of your project work.
You complete 60 points of research-based papers and a 120-point research thesis within the broad creative technologies field.
Your research thesis can contain elements of written and practical work, depending on the topic under study. It could be based on your own proposals or related to ongoing research projects within the university or industry.