

This degree provides students with research methodologies to contextualise and underpin a single large studio project in which you will be able to develop your research, problem solving, communication and analytical skills to a professional standard.
Industry or Research Based Project
This is undertaken as self-directed study, a sponsored industry project or as part of a research programme. It may include industry placement or an internship.
Research Methods
The degree develops research skills and a practical understanding of the principles, methodologies and processes for undertaking interdisciplinary research in the creative industries. It adopts critical and analytical approaches to cultural, social, philosophical and technological aspects of a research project proposal.
Advanced Elective Paper
This may take the form of self-directed or negotiated formal studies that draw on the diversity of qualifications and expertise within the faculty, or be based on current staff research. You may also be encouraged to consider elective strategies that explore entrepreneurial or potential commercial applications of project work.
The Studio
In the studio you will learn about the skills and disciplines used within creative technologies and work with each other's strengths to create a product you could not have imagined or executed alone. Game mechanics, visual arts, programming, narrative and project management are equally important, and decisions made in one area affect and restrict the others.
You work together with the other students, always communicating and moving towards the same goals. You will all work to your own strengths, while learning about the skills that complement your own.
Papers - 120 points in total
178001 Research Methods (15)
178002 Research Project (90)
AND a 15 point paper at level 8 as approved by the programme leader.